Wargasm Posted March 2, 2004 Share Posted March 2, 2004 As for Wargasm, I think he's still stuck in the "floppy disk" era of games, so he'll keep discrediting them till he himself has a hard drive crash & finally upgrades to a newer system not of the "older" age Funny you mention that. I was looking at some old socket 7 boards trying to scrounge the 3 capacitors to fix this gigabyte board. None of the old boards, even the P2 Tyan board had the right caps. Ratings seem to be going up as the boards get newer. Nem, Now that you started it, I have to tell everyone "MY COMPUTER IS FASTER THAN YOURS" but you know this, I noticed you dont list your specs. Quote Link to comment Share on other sites More sharing options...
Nemesis Posted March 2, 2004 Share Posted March 2, 2004 Nem, Now that you started it, I have to tell everyone "MY COMPUTER IS FASTER THAN YOURS"but you know this, I noticed you dont list your specs. Not for long good buddy, NOT for long Muhahahahahaha!!! -- Nem Quote Link to comment Share on other sites More sharing options...
Dragon Posted March 9, 2004 Share Posted March 9, 2004 WOOHOO!! Ubisoft and Crytek are proud to announce that Far Cry™ has gone gold! The game is scheduled to release in the UK on March 26th. Also rumor of a 3rd single-player demo coming on the 15th. My question is where is the multiplayer demo? Damn, hope I have my new video card by the time this game is released. Dragon Quote Link to comment Share on other sites More sharing options...
B.Ob. Posted March 10, 2004 Author Share Posted March 10, 2004 San Francisco - March 09, 2003 - Ubisoft, one of the world's largest video game publishers, announced its highly-anticipated tactical tropical shooter, Far Cry has gone gold. Far Cry is scheduled to release on March 23, and in anticipation for the Far Cry launch, Ubisoft has commissioned two more action-packed single-player demos to release in March. The Far Cry "Research" demo is currently available online and appears as the featured demo on PC Gamer's April issue demo disc, which hits newsstands on March 16. The third and final demo, entitled "Boat," is a Windows XP demo that will release worldwide on March 15. Far Cry will be available for the PC for a suggested retail price of $39.99. "We wanted to do something special for the supportive Far Cry community to commemorate reaching its gold milestone," said Tony Kee, vice president of marketing at Ubisoft. "More than one million people feverishly downloaded Far Cry's first single-player demo, and we expect to see the same excitement for the upcoming "Research" and "Boat" demos. We know the demos will only increase gamers desire to play the final game on March 23." Far Cry boasts the critically-acclaimed, proprietary CryENGINE, and its huge game environments, deadly A.I., and the longest view-distance ever witnessed in a first-person shooter are destined to become benchmarks in the genre. The CryENGINE powers the game's non-scripted AI allowing players to play the game again and again utilizing different tactics and strategic approaches each time. Far Cry redefines the meaning of re-playability. Players will experience an unprecedented level of immersion as they uncover the game's many intricacies and unbelievable attention to detail. Additionally, Far Cry will ship with the intuitive, Sandbox Editor. CryENGINE technology allows for the easiest, most user-friendly map-editing tools ever created. Players can build their own maps, re-construct game levels, and switch from editing to playing on the fly with one simple command. The editor's key component is its "What You See is What You Play" real-time editing feature, allowing players to actually play the game from within the editor itself, making the transition from creating to playing instantaneous. Please visit www.farcry.ubi.com for the latest information and assets from Far Cry. Quote Link to comment Share on other sites More sharing options...
Nemesis Posted March 10, 2004 Share Posted March 10, 2004 I am truly looking forward to this game. Looks like it has alot of promise thanx to that Demo I played of it. Now I have to keep my eyes open for the new demos that are being released soon. -- Nem Quote Link to comment Share on other sites More sharing options...
B.Ob. Posted March 10, 2004 Author Share Posted March 10, 2004 The 2nd demo IS out!!! Played it a little already, but keep going back to my UT2k4 addiction.... Quote Link to comment Share on other sites More sharing options...
ParoxysM Posted March 10, 2004 Share Posted March 10, 2004 I still have to add you in x-fire, what is your name in there?? Quote Link to comment Share on other sites More sharing options...
Dragon Posted March 24, 2004 Share Posted March 24, 2004 WOOHOO!! I got the game!! Ok, so who has a good pc that I can come over and play it on. It'll be 2 weeks before I get my 9800pro and I don't think I'll be able to wait that long. Dragon Quote Link to comment Share on other sites More sharing options...
Nemesis Posted March 25, 2004 Share Posted March 25, 2004 Feel free to stop by my place, U know where I live. Let me know when U are coming over. I'll be home today by 3:30pm. -- Nem Quote Link to comment Share on other sites More sharing options...
B.Ob. Posted March 27, 2004 Author Share Posted March 27, 2004 Patches, get your patches HERE list 'o fixes: Far Cry Patch v1.1 This patch was released to fix a small number of bugs and to add functionality to FarCry. Details 1. We are aware of an issue causing players connecting to an internet based multiplayer game to drop their connection and timeout during a connect. If you find your connection stalling when joining a server, we recommend that players retry the connection until it succeeds. 2. When hosting games on LAN with punkbuster, please remember to enable pb_sv_lan 1 pb_sv_guidrelax 7. 3. We strongly recommend players host multiplayer games only through FarCry dedicated server. Single player - Added toggle modes for Aim and Crouch - Fixed numerous small bugs - Fixed a crash when attempting to load more than one instance of FarCry - Fixed bug with AI autobalance that sometimes caused it not to initialize outside of DEVMODE - Fixed issue where player spawns a little higher in the air after a load from checkpoint. - Improved AI saving state at checkpoints. Multiplayer - Fixed issue with FarCry anti-cheat kicking players connecting to non-similar regions due to post process copy protection - FarCry anti-cheat is now disabled by default (replaced with Punkbuster) - Added support for All Seeing Eye - Added Punkbuster support - Added new netcode optimizations, vehicles now use significantly less bandwidth in client to server updates. Mounted weapons no longer generate packets when not being used. Included various other packet compressions. - Added network commands to help players tune the network rates for better performance, including the following commands: cl_cmdrate - Limit the number of command packets sent from client to server sv_maxcmdrate - Limit the max cmd rate clients can specify cl_updaterate - Limit the number of update packets sent from the server sv_maxupdaterate - Limit the max updates clients can specify cl_maxrate - Max bits per second can be adjusted sv_maxrate_lan or sv_maxrate (for non lan, ie internet) will limit the cl_rate allowed on the clients sv_DedicatedMaxRate - To change the server update speed - LAN servers now restricted to LAN IP's - Configurable ubi.com ports sv_auth_port (port directing ubi.com cdkey authentication) and sv_regserver_port (port used to register servers with ubi.com) for admins. - Added ability to disable server address publishing with command sv_servertype "NET" - Fixed some issues with sv_port variable - Open query protocol to allow monitoring of the server with external tools - Server config can now be anywhere with any name - Improved priority based network system (below a certain limit it was not sending, now it does) - Fixed adjustable cmdrate with vehicles - Fixed command line joining, there was still a little problem - Added some optimizations to UI system drawing/updating - Fixed bug where "Join game button" no longer worked in multiplayer UI - Fixed issue with dedicated server running on Windows 2003 Server edition - Fixed bug when players get out from a vehicle, the player will go in standing pose (no crouch or prone). - The message "drop your weapon to take this other weapon" will disappear only when the player go away from this weapon, not immediately. - Fixed no pain sounds if an explosion didn't really hurt the player. Other - Improved shader speed (up to two times faster) for NVidia Geforce FX cards on very high settings - Fixed fog bug with NVidia drivers - Added support for NVidia NV40 chipset - Fixed realtime shadows from blended trees - Made improvements to lighting shaders on very high settings - Fixed bug with lake reflections - Added support fro PS3.0 shader profile Quote Link to comment Share on other sites More sharing options...
Dragon Posted March 27, 2004 Share Posted March 27, 2004 Gess, B.Ob., you beat me to it. Must have released it after I left for fish fry. On a side note, I got a chance to play it Nem's pc, thank you, and its freakin' beautiful. Dragon Quote Link to comment Share on other sites More sharing options...
Nemesis Posted March 27, 2004 Share Posted March 27, 2004 I have to say that I'm very impressed w/ this game & THANK YOU to Dragon for bringing it over to my place yesterday to let me see it in action. The demo's can't even touch this finished product & don't do it any justice. I'll be grabbing the new patch for it soon. -- Nem Quote Link to comment Share on other sites More sharing options...
Dragon Posted March 27, 2004 Share Posted March 27, 2004 Yeah, and you guys have been sitting around all this time drooling over Doomed3 and HalfBites2. Neither game has anything on Far Cry. Dragon Quote Link to comment Share on other sites More sharing options...
Guest Major_Chaos Posted March 27, 2004 Share Posted March 27, 2004 i gotta get it!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Nemesis Posted March 27, 2004 Share Posted March 27, 2004 i gotta get it!!!!!!!!!!! I already got it!! Ha-ha!!!!! -- Nem Quote Link to comment Share on other sites More sharing options...
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