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Stability is KING


B.Ob.

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More of just kind of a log of my adventures with the new system. It will probably require a few posts on my part to start making sense....

 

Most know I have put a new system together. It appears it is still not quite 100% stable yet. here is a run down of the parts:

 

Processor: AMD Athlon Opteron 170 Denmark

Memory: 2x 1024MB Corsair DDR-550

Motherboard: DFI LanParty UT RDX200 CF-DR

Hard Disk: 150G Western Digital Raptor 10,000RPM 16Meg cache,

400G Western Digital 7200rpm 16meg cache (not attached yet)

Graphics Card: Sapphire Radeon x1900XTX 512

Sound card: Sound Blaster X-Fi Xtreme Music

Power Supply: Antec TrueBlue 2.0 480w

Optical: Plextor PX-716a

CPU cooling: ThermalTake Big Typhoon

 

cpu OC'd from 2.0Ghz to 2.9Ghz

video card OC'd from 650/775 to 679/798

mem running at 145MHz CL2

 

Temps:

CPU - 42C

PWM - 44C

Chipset - 44C

Seti keeps the CPU at 100% load all the time

When running an intense game, everything tops out at 45C across all three.

 

Appear to run fine:

UT2k4, 3dMark01, 05, 06, FEAR, BOINC/Seti@Home 24/7, SiN: Emergence, Quake 4

 

Seem to find issues with:

3dMark03, HL2: Lost Coast

 

Changes made so far:

- hooked up 4-pin power connector by master 16x pci-e slot :doh:

- put vid card back to stock speeds

- put cpu down to 2.8GHz

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Did knocking the OC down a bit help Star Wars load?  It's on next month's Frag Shack game list again, and we're pretty antsy to play it....hehehe

I actually uninstalled SW: BF2, as I wanted to stick to games that I play more often for the time being. Although I meant to look that problem up online and see if it could be a problem with the original (unpatched) version of the game.

 

1.1 patch for swbf2 resolved:

- Resolved various stability issues associated with multiple hardware configurations.

- Increased stability for both Singleplayer and Multiplayer portions of the game.

- Improved stability for computers using Dual-Core CPUs with NVIDIA GeForce 6 or GeForce 7 graphics cards. Please check the NVIDIA website for future driver updates which may resolve any existing issues.

 

 

  U can push it harder than that...especially the vid!!

Yeah, I want to get it completly stable before pushing on things harder. Actually, the mem is way UNDER-clocked at this point, and could be part of the problem, as my problem is not affecting every program.

Edited by B.Ob.
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  • 3 months later...
What speeds are you running your 1900xtx now? You use CCC or Atitool?

I'm running stock speed on the 1900XTX currently. With the recent speed boost in Doom3/Quake4/Prey, and rumor'd other speed boosts in the 6.9 beta cats, so if I do anything, I will use CCC to OC it.

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The reason I asked (dunno if you noticed the change in my sig) is I obtained a 1900xtx. I benched @ stocked speeds and with a decent overclock, and it sux in 3dmark compared to my old card (1800xt).

 

3dmark2k6 - up 21%

3dmark2k1 - down 4%

 

The cards are basically the same hardware with the 1900xtx having .1 ns faster RAM. The difference I notice is in games (which is what matters anyways).

 

I benched FEAR before/after swapping cards:

1800xt - 45/85/121

1900xtx - 80/125/212 (stock) 650/775

1900xtx - 85/127/228 (oc'd) 689/792

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Ah, ok, cool!! Yeah, I assumed my poor showing in the earlier 3dmarks I just assumed was cause of my under clocked mem. Which it still is under clocked sadly.

 

We can compare notes perhaps a bit better Sat if you can stop by for a bit.

 

As I recall, the diff between the 1800 and 1900 was only just the # of shader pipes.

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