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New 1.50 Battlegrounds Patch for WoW today!!


ellilion

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The much awaited battlegrounds patch for WoW goes live today. I would just link to the patch notes but haven't had much luck with getting to the blizzard's site today as usually on a patch/maint. day. So here you go ---

 

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- World of Warcraft Client Patch 1.5.0 (2005-06-07)

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Battlegrounds arrive!

The Warsong Gulch and Alterac Valley battlegrounds are now available.

The Warsong Gulch entrances may be found in the northern Barrens near

the Mor'Shan Rampart (Horde) and south of Silverwing Outpost in

Ashenvale (Alliance). The Alterac Valley entrances may be found east

of Sofera's Naze in Alterac (Horde), and in the Headlands of Alterac

(Alliance).

 

 

 

General

- Wands - The Shoot Wand ability is now a toggle. While active, it will

continue attacking with the equipped wand until some other action is

taken (movement, spellcasting, item use, etc...).

- Pet speed has been increased when out of combat and following their

master.

- Berserking (Troll Racial) - Updated tooltip to clarify ability only

usable following a melee critical.

- Hardiness (Orc Racial) - Fixed a bug that caused many abilities to

ignore the additional resistance.

- It should no longer be possible to disarm traps created by friendly

players.

 

PvP

- Honor system

Dishonorable kills - gained by killing a trivial Civilian NPC - now

has a negative impact on a player's honor. Enough dishonorable kills

will reduce a player's rank all the way to zero.

Players may now see an "estimated contribution point value" in the

combat log for an honorable kill. Note that this value does not

take diminishing returns against the same player into account, and

is therefore "estimated".

"Team Contribution Points" has been renamed to "Honor"

Added tooltips to the different elements of the Honor System UI.

Players will see their last week's kill data in the "Last Week"

section of the Honor System UI even if they did not achieve the 25

honorable kills required to gain standing or rank.

Fixed a bug where the PvP trinket rewards were not always removing

the effects they were designed to remove (e.g. Polymorph, Fear,

Stun).

- Sitting characters will now stand up immediately after an attack,

even if stunned.

- Players can no longer swap inventory gear while dueling.

- Dueling is now allowed within Everlook.

 

Hunters

- The Hunter Epic quest has had some of its Demonic Corrupters retuned.

It should also be noted that Hunters that attempt to bypass the

single player portion of the encounter by using another class to do

their tasks will fail the quest in a most glorious fashion.

- Tranquilizing Shot - Is now properly affected by Efficiency and Hawk

Eye talents.

- Unleashed Fury - Fixed a bug where the damage increase was lower than

stated in the tooltip. It should now increase damage by the listed

amount.

- Growl - Rank 1 effect improved.

- Volley - Damage increased.

- Pet speed has been increased when out of combat and following their

master.

- Spirit Guides in Battlegrounds will now summon/resurrect your current

pet when the Hunter is resurrected.

- Unstabling dead pets no longer puts players into a degenerate state

where their pet only partially exists. Unstabled dead pets can now be

properly revived, and players can no longer train more pets than

their stable can hold.

- Fixed a bug where magic shots were missing too frequently when used

on a target with Blessing of Protection active.

 

Mages

- Mage Armor - Now has a new, unique icon.

 

Paladins

- Fixed a bug where a Hunter's magic shots were missing too frequently

when used on a target with Blessing of Protection active.

 

Priests

- Inner Fire - Now stacks with other effects that increase attack power

and armor.

- Holy Nova - Cooldown decreased.

- Feedback - Casting a higher rank of the spell will now replace an

existing, lower level effect.

- Unbreakable Will - Fixed a bug that caused many abilities to ignore

the additional resistance.

 

Rogues

- Riposte - Fixed a bug where the ability was not usable against a

disarmed or unarmed target.

- Vanish - Should be a lot more responsive when used to avoid incoming

attacks.

 

Shaman

- Fixed a bug where Fire Nova, Flametongue, Stoneclaw and Windfury

Totems had incorrect level caps when cast by higher level shaman.

All totems should now be summoned at the level of the caster.

- Flametongue Totem - Tooltip updated to clarify that only the

main-hand weapon is enchanted.

- Windfury Totem - Tooltip updated to clarify that only the main-hand

weapon is enchanted.

- Fire Resistance Totem - New icon.

- Frost Resistance Totem - New icon.

- Grounding Totem - Fixed a bug that allowed some area of effect spells

to be "grounded" and/or destroy the totem.

 

Warlocks

- Improved Drain Mana - Damage caused is now considered Shadow damage

and is no longer reduced by armor.

- Improved Voidwalker - Now increases all Voidwalker spells (now also

including Sacrifice) by 10/20/30%.

- Improved Succubus - Now increases Succubus spells by 10/20/30%.

- Master Summoner - In addition to decreasing casting time of summoning

the Imp, Voidwalker, Succubus and Felhunter, it now reduces mana cost

by 20/40%.

- Improved Enslave Demon - In addition to reducing the attack speed and

casting speed penalty of enslaved demons, it now reduces the resist

chance of Enslave Demon by 2/4/6/8/10%.

- Demonic Sacrifice - Is now instant cast.

- Improved Firestone - Now also improves the bonus Fire spell damage of

Firestones by 15/30%.

- Inferno - The summoned Infernal will now be enslaved for 5 minutes

before turning on its summoner.

- Drain Mana - Targets with no mana will no longer be valid for Drain

Mana (Rank 4), making it consistent with all other ranks of the spell.

- Improved Drain Mana - Damage caused by this talent is now improved by

the Shadow Mastery talent.

- Conflagrate - Range increased.

- Siphon Life - Is now instant cast, damage increased.

- Paranoia - No longer causes threat when cast.

- War Stomp (Doomguard) - Now has a maximum of 5 targets.

- Pet speed has been increased when out of combat and following their

master.

- Honorable kills will now generate a Soul Shard when Drain Soul and

Shadowburn are used.

- Spirit Guides in Battlegrounds will now resurrect your last Imp,

Voidwalker, Succubus or Felhunter. If the Doomguard or Infernal were

the last active pet or the previous pet was killed before the Warlock,

an Imp will be summoned.

- Improved Curse of Agony - Fixed a bug where Curse of Agony (rank 1)

was not improved by the talent. The talent will now work properly

with all ranks of Curse of Agony.

 

Warriors

- Overpower - Fixed a bug where the ability was sometimes blocked.

- Improved Cleave - Now increases damage bonus by 40/80/120%.

- Blood Craze - Talent design changed. It now regenerates 1/2/3% of

the warrior's total health over 6 seconds after being the victim of a

critical strike.

- New Fury Talent: Dual Wield Specialization - Increases damage with

the off-hand weapon by 5/10/15/20/25%. Note: the additional damage

also increases rage generation significantly.

- Iron Will - Fixed a bug that caused many abilities to ignore the

additional resistance.

- Enrage - Increased the number of charges to 12. Decreased the

duration to 12 seconds. The new duration is the limiting factor for

slower weapons (e.g. Arcanite Reaper will typically get one less

swing), while dual wielding and faster weapons will make better use

of all of the charges over the duration of the ability.

- Concussion Blow - Changed to an instant, stunning attack and removed

the damage portion.

- Shield Specialization - In addition to increasing % chance to block,

it now gives the warrior a 20/40/60/80/100% chance to generate 1 rage

on a successful block.

 

Items

- The following item sets have had their statistics, effects, and set

bonuses updated:

- Arcanist, Netherwind, Prophecy, Transcendence, Felheart, Nemesis,

Cenarion, Stormrage, Nightslayer, Bloodfang, Giantstalker,

Dragonstalker, Earthfury, Ten Storms, Might, Wrath, Lawbringer, and

Judgement.

- Mature Blue Dragon Sinew and The Eye of Shadow can both now drop off

appropriate level demonic and blue dragonkin monsters. It should be

noted that both Lord Kazzak and Azuregos will guarantee a drop of the

aforementioned items but to get the items from the lesser creatures

will be a much rarer occurrence.

- Essence of Eranikus now has a poison cloud graphic around it when

used.

- Murloc Scale Belt and Breastplate recipes now are white items instead

of green since they are vendor bought.

- Gryphon Mail Gauntlets now have a proper inventory icon.

- Ogre Toothpick Shooter now uses the proper attack animation.

- Distracting Dagger now sheathes properly.

- Mountain Giants in Feralas now drop loot more appropriate to their

elite status.

- The Druid of the Claw quest in Teldrassil will now provide a weapon

choice more appropriate for low level Night Elves.

- The Dreadmist set now has a bonus for wearing all 8 pieces of the set.

- Cutthroat's Loincloth name changed to Cutthroat's Pants.

- Ritual Kilt name changed to Ritual Leggings.

- Felstriker effect's name changed to Felstriker to reflect the

previously patched item name change.

- Ogre Pocket Knife, Peacemaker, and Lok'delar, Stave of the Ancient

Keepers now sheathe properly.

- Dragonbreath Chili's effect visual fixed.

- The Oblivion's Touch wand properly shoots now.

- Deepstrider Tumors are now a 100% drop off Deepstrider sea giants

in Desolace.

- New art has been added for Nightslayer, Lawbringer, and

Beaststalker's item sets.

- The Arcanist Crown has updated art.

 

Professions

- New Engineering firework recipe added.

- Added leatherworking recipe for mid level blue bracers.

- Dragonbreath Chili proc rate has been reduced.

- Restorative Elixir name changed to Resorative Potion with potion

cooldown timer. Functionality has been changed so it should be more

effective as it now dispels one harmful effect every 5 seconds for

30 seconds.

- Two new transporter recipes have been added, with one for gnomish and

one for goblin engineers. Gnomish engineers can get their recipe

from Gadgetzan, Goblin engineers from Everlook.

- Tribal Leatherworkers who have restarted their profession are now

able to relearn the various Wild Leather patterns if they've already

completed the quests prior to restarting the profession. Speak with

Pratt McGrubben (Alliance) or Jangdor Swiftstrider (Horde) in Feralas

to relearn what you once knew!

- Small Throrium Veins now sometimes will have Emeralds or Diamonds.

- Engineering Vendors now sell Blacksmith's Hammers.

- Both types of the engineer made Jumper Cables now share a cooldown.

It was never intended to allow a player to use jumper cables XL and

jumper cables within the same period of time.

- Solid Dynamite was inadvertently broken in the 1.4 patch to require

harder materials than it should. This has been fixed.

- Wicked Leather Bracers Plan is no longer bind on acquire.

- Jumper Cables no longer have a chance to break when they fail.

- Elemental Flux added to blacksmith vendors.

 

Raids & Dungeons

- Molten Core

Firesworns that are moved too far away from Garr will now become

quite enraged until they move closer to Garr.

The eruptions from the lava in Ragnaros's Lair will now always

happen while Ragnaros is in combat. However, these lava eruptions

occur less frequently, do less damage, and the damage they inflict

is now resistable.

The maximum range of the Wrath of Ragnaros spell has been increased.

- Additional new raid items have been added to the treasure lists for

Azuregos, Lord Kazzak, and bosses in Molten Core.

- Onyxia - Fixed a bug that was causing Onyxia's Tail sweep to no

longer cause knockback.

 

Quests

- Searing Gorge has a new quest hub for both Alliance and Horde players

called Thorium Point. The supported level ranges are 45-52. Craftsmen

will be happy to know that the Thorium Brotherhood has opened up many

new opportunities to gain favor amongst their clan (even for level

60 players).

- The Hinterlands has a new Horde quest hub known as Revantusk Village,

located on the eastern coastline. Horde players level 44-52 are

encouraged to visit Revantusk Village and assist the Revantusk with

their myriad problems and tasks!

- All members of both the Horde and Alliance are reporting low

stockpiles of various textile resources! Donations of cloth are now

being accepted in the following locations: Darnassus, Stormwind, and

Ironforge for the Alliance; Orgrimmar, Undercity, and Thunder Bluff

for the Horde. Seek out an official Cloth Quartermaster for more

information.

- Several quests have been added to Feralas for level 45-52 characters.

- Krueg Skullsplitter has moved from Thousand Needles to a more

appropriate location at Camp Mojache in Feralas.

- Highlord Demitrian is back! For those players unraveling the

mysteries of Thunderaan, you may once more speak with the Highlord.

- Dwarven Priests may now undertake the Molten Core discovery quest;

"Attunement to the Core." By fixing this bug, we had to open the

quest to all players once more. If you have already done the quest,

you will not be required to do it again in order to access the Molten

Core via the portal.

- Highlord Bolvar Fordragon should no longer despawn when "The Great

Masquerade" is activated.

- Characters on the "A Strange Historian" quest are now correctly

prompted to find Chromie in the northwest corner of Andorhal, where

she and the ruined inn have been moved to.

- The Gordok Courtyard Key and the Gordok Inner Door Key are now zone

bound items. These items only exist within the Dire Maul zone

instance, and players will lose these keys from their inventory if

they leave the zone.

- Everyone's favorite Alliance quest, "Deep Ocean, Vast Sea" now gives

a substantial coin reward in addition to the choice of item.

- Rage Scar Yetis in Feralas no longer give the quest item for the

"Mark of Quality" quest.

- Completing the "Mark of Quality" quest now gives Darnassus and

Thunder Bluff faction increase where appropriate.

- Merideth Carlson should only hand out her free horse feed now to

people who have already completed the quest for it.

- The "Unfinished Gordok Business" quest has been fixed to allow

certain Human Priests access to it who had difficulty previously.

- Sea Elementals and Sea Sprays in Feralas should now be giving out

the proper version of Oglethorpe's distress beacon.

- The end of the Paladin Epic Mount quest "Grimand's Finest Work" now

makes it clearer that Lord Shadowbreaker's acquisition of the

Arcanite Barding is only temporary.

- Jeziba in the Ruins of Andorhal now faces the correct direction when

pointing to his Catalogue of the Wayward.

- Fraggar Thundermantle now correctly tells you to return to him, and

not his evil, two-eyed twin, Frobe Thundermantle when completing the

Skull Rock Clean-up quest.

- The Branch of Cenarius no longer drops off of Prince Raze. It now

properly only drops off of Geltharis for the quest, The Branch of

Cenarius.

- Failed quests will now indicate (Failed) in the quest log so it is

easier to see them.

- Typos fixed in the Paladin Epic Mount quests.

 

User Interface

- Innkeepers around the world now have a gossip option that lets you

join a meeting stone directly from the innkeeper rather than going to

the location of the meeting stone. Also these Innkeepers will now

have background lore about each of the dungeons.

- Levels Required for meeting stones have been increased. The intent is

that a group will not receive party members from a meeting stone that

don't really have a chance of completing the dungeon.

- Meeting Stones have had their rules for what players are grouped with

what other players relaxed. This means groups who use meeting stones

(or innkeepers) should have their groups formed much more quickly

than they were previously.

- Pets of other party members will now display in the party UI. You can

see pet health and harmful effects on the pet. You can turn this

functionality on and off in the Interface Options menu.

- Players can now target other players in a raid by clicking on their

name in the raid window. Additional Raid UI improvements coming soon.

- Added visual effects for healing power and spell power enchantments.

- Your main action bar now displays the number of the bar that you are

currently displaying.

- In Master Looter mode, items are no longer opened up for looting by

all party members after the round-robin looter closes their loot

window. The Loot Master always distributes items over the loot

threshold.

- Rolling on items while charmed/hexed/etc. now works, as does /random

and receiving items from the master looter.

- When a player dies in an instance and then uses the spirit healer,

the body in the instance now turns to bones.

- Players can no longer mail or auction an item that they've just

disenchanted.

- When a ghost player is resurrected into an instance that has become

full, they no longer come to life wherever their ghost happens to be

standing. Instead, they get ported to the closest graveyard.

- Players must now bind a bind-on-equip bag to put in into a purchased

bank bag slot.

- Items split from stacks can now be dropped directly into (or onto)

bank bags without any mysterious error messages.

- Added a "Maximize" windowed video option which will maximize the game

window and remove the borders for a fullscreen experience which

allows popup windows.

- Trying to use a hearthstone, consumable, etc. while logging out now

displays a more appropriate message: "Another action is in progress."

- The login interface files are now checked to make sure they haven't

been tampered with or corrupted. This is to improve account security

in public game rooms.

- Added the function TargetNearestPartyMember() to the UI scripting

system.

 

World Environment

- The Thorium Brotherhood faction is now peaceful - players cannot go

to war with them.

- The Wildhammer Clan in the Hinterlands is now a peaceful faction to

the Alliance, meaning Alliance players cannot intentionally declare

war on them.

- A new graveyard has been added near the east coast of the Hinterlands

at the Overlook Cliffs.

- The two Hinterlands graveyards are now using a system that will

ensure that the spirits of dead characters go to the closest

graveyard.

- Buliwyf Stonehand, the dwarven weapon master in Ironforge, now

properly tells you about the weapons that Woo Ping can train you in,

instead of talking about himself. He does like going on about his

own martial prowess.

- Krinkle Goodsteel of Gadgetzan submitted a complaint to the local

Repairer's Union and has had his ability to repair durability

reinstated.

- Brave Wildrunner of Bloodhoof Village in Mulgore no longer patrols

through the kodo mounts.

- Added new load screens for Deadmines, Wailing Caverns, Uldaman,

Razorfen Downs, and Zul Farrak.

- Discovering Valor's Rest now also pops the Southwind Village puzzle

piece on the Silithus area map.

- Many of the Swift Mounts have gained eye glows and some have had

other tweaks made to them to improve their looks.

- Additional mithril nodes have been added in Un'Goro crater

- Genavie Callow in Undercity is now properly on the Undercity faction.

- The Grow effect that Bom'bay in Sen'jin Village would sometimes cast

on characters was reduced from 100% to 50% growth.

- The Lazy Peons in The Valley of Trials now make a wood chopping sound

when they are hacking at the trees.

- The Dark Summoners of the Eastern Plaguelands have finally fully

materialized and are no longer ghostly in appearance.

- In Silverpine Forest on Fenris Island, moved a Rot Hide Plague

Weaver's spawn point from inside a tree.

- Neeka Bloodscar of Kargath no longer speaks as if she is in the

Barrens.

 

Flight Paths

- New Horde Flight Paths

Valormok in Azshara - Bloodvenom Post in Felwood

Kargath in Badlands - Thorium Point in Searing Gorge

Flame Crest in Burning Steppes - Thorium Point in Searing Gorge

Tarren Mill in Hillsbrad - Revantusk Village in Hinterlands

Undercity - Revantusk Village in Hinterlands

- New Alliance Flight Paths

Ironforge - Thorium Point in Searing Gorge

Morgan's Vigil in the Burning Steppes - Thorium Point in Searing

Gorge

- The flight path from Undercity to Kargath no longer clips into the

ground just south of Dalaran.

 

Bug Fixes

- Fixed bug causing all tailoring recipes to show up as "orange"

 

 

:P

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Wow, thats a lot of stuff!!

:lol:

 

Yeah it's a big patch, jump from 1.42 to 1.50 and with battlegrounds added it's alot more stuff. But at least it wasn't a hugh patch 48megs, not bad considering how much stuff was added/changed. I haven't tried the battlegrounds yet but I've read in some of the forums there's a que to get in and some servers that people been waiting over 3 hours to get in :lol: I guess I won't be seeing them anytime soon cause I'm not waiting over 3hours to get in, I'll wait till the rush dies down a bit before trying them.

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