B.Ob. Posted August 18, 2004 Share Posted August 18, 2004 Source Engine (Halflife 2, etc) Dedicated Server Requirements "HL2World.com was recently asked about minimum server requirements for running a dedicated server for Source Engine based games. We posed the question to Gabe Newell, founder of Valve... HL2World:Can you give me some specs on recommended minimum requirements for a dedicated server [running Source engine based games]? Gabe Newell:They are basically the same. There's more information going across the wire but the protocol is more efficient so it ends up being a wash(about 2.4 Kbps per client if I remember correctly). CPU load is actually down quite a bit, but most servers weren't CPU bound anyhow. These numbers are for CS: Source in comparison to CS: GoldSrc. This should be a boon to server hosts, as there should be no rush to get new equipment to update your servers to handle the slew of games running Source Engine (Half-Life 2, Counter-Strike: Source, etc.). Note: GoldSrc is the hl1 engine." Doug Lombrdi Chimes in on Dedicated Server Requirements "It should be close to a Goldsrc/Half-Life 1 game, if not better. For a 32 player server that is full, you'll need a fairly beefy machine with at least a 1Mb upload net connection." Quote Link to comment Share on other sites More sharing options...
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