B.Ob. Posted June 11, 2004 Share Posted June 11, 2004 Painkiller 1.2 Patch new patch for Painkiller - NEW: redesigned and much improved prediction code (better prediction + less processor power required) - NEW: two new maps: DM_FALLEN1 (for 2x2 and FFA) and DM_FALLEN2 (for 1x1) - NEW: fully customizable weapon setup (each weapon module can have separate key) - NEW: added better mod support (e.g. for Chains.Mod), e.g. pak file format fixes, free key binding (commands/messages), etc. - NEW: option to switch the weapon along with primary/secondary fire switch - CHANGE: Chaingun does slightly less damage/knockback and no longer shocks the enemy - CHANGE: Electro does more damage/knockback and shocks the enemy - CHANGE: Shotgun now has 24 pellets (previously 12), increased total damage - FIX: clients should no longer crash at the end of the game - FIX: client no longer crashes in rare instances when dying of Electro shocks - FIX: exiting the game no longer alters reverb setting on SB Audigy Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.