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Catalyst™ 8.3


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Crossfire X driver comes tomorrow

 

Giuseppe Amato, the Director of Value Proposition team at DAAMIT EMEAI, has just confirmed that Crossfire X, or Catalyst 8.3, will launch tomorrow. This new driver will feature Hybrid graphics at the same time.

 

The driver will support 44X AntiAlising mode and two cards should actually end up much faster than a single one. We don’t know how it scales but we will tell you after CeBIT.

 

Triple and quad GPU are possible, and you can mix and match ATI's Radeon HD 3800 series. PowerPlay will be the part of that driver.

 

Well, it comes tomorrow, and we will know much more soon.

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Yes, the R700 should make a nice upgrade!!!!

 

Looks like the Catalyst™ 8.3 drivers dropped today

 

Catalyst™ 8.3 introduces the following new features:

 

- CrossFireX™ (Quad) Support 3 or 4 GPUs in CrossFireX™ Mode

- Hybrid Graphics Support

- DirectX 10.1 Support

- Anti-Aliasing Enhancements

- ATI Catalyst™ Control Center: HydraVision support for Windows Vista

- Digital Panel GPU image scaling

- Catalyst™ Control Center: Advanced Video Quality Controls

- ATI Catalyst™ driver: Tessellation support

- CrossFireX™ (Quad) Support 3 or 4 GPUs

 

Performance Improvements

- Call of Juarez: Up to 20% improvement is noticed on ATI CrossFireX™ configured systems containing an ATI Radeon™ HD38x0 series of product

- Company of Heroes DX10: Up to 17% improvement is noticed, especially at lower resolutions, on ATI Radeon™ HD38x0 products

- Crysis DX10: Up to 15% improvement is noticed on all supported ATI Radeon™ products

- Lost Planet DX9: Up to 36% improvement is noticed across all supported ATI Radeon™ products and in ATI CrossFireX™ configured systems

- Shadermark 2.1: Performance scores increased up to 35% across all supported Radeon™ products and in ATI CrossFireX™ configured systems

- Unreal Tournament 2004: Up to 10% increase in performance is noticed on systems containing an ATI Radeon™ HD2400, HD2600, or HD3400 series of products on in ATI CrossFireX™ configured systems

 

Resolved Issues for the Windows Vista Operating System

- Elder Scrolls IV: Oblivion: Playing the game on a system running Windows Vista with default game settings no longer results in the gadget sidebar bleeding through. Further details can be found in topic number 737-32545

- Enemy Territory: Quake Wars: Playing the game under Windows Vista (64 bit version) no longer results in corruption being noticed when loading multiple maps. Further details can be found in topic number 737-32544

- Enemy Territory: Quake Wars: The game no longer fails with an error pointing to atioglxx.dll when exiting the game. Further details can be found in topic number 737-32540

- Enemy Territory: Quake Wars: Corruption is no longer noticed when editing levels. Further details can be found in topic number 737-32532

- Guitar Hero 3: Poor performance is no longer noticed when playing the game on a system containing an ATI Radeon™ HD 2900 series of product and running the Windows Vista operating system. Further details can be found in topic number 737-32539

- Halo 2: Enabling AA in the Catalyst™ Control Center no longer results in the Halo 2 logo flickering when loading or quitting a campaign. Further details can be found in topic number 737-32541

- Halo2: Starting a new campaign with the default Catalyst™ Control Center setting and the default game settings no longer results in texture corruption being noticed when playing the game under Windows Vista with an ATI Radeon™ HD 2100 series of product installed. Further details can be found in topic number 737-32655

- Oblivion: Flickering is no longer noticed when first making a move if the in-game settings are set to maximum, CrossFire™ is enabled and AF is set to 16x. Further details can be found in topic number 737-31581

- Resident Evil 4: Minor flickering is no longer noticed when playing the game on a system running Windows Vista along with CrossFire™ being enabled. Further details can be found in topic number 737-32536

- Splinter Cell Double Agent: Multicolored rectangles are no longer noticed when UBM is enabled on systems containing an ATI Radeon™ HD 34x0 series of product. Further details can be found in topic number 737-32526

- World of Conflict: Text corruption is no longer noticed when playing the game under Windows Vista with CrossFire™ enabled. Further details can be found in topic number 737-32537

- World of Warcraft: Flickering and missing objects are no longer noticed when playing the game in OpenGL mode. Further details can be found in topic number 737-32538

 

Resolved Issues for the Windows XP Operating System

- Call of Duty: Enabling AA in the Catalyst™ Control Center no longer results in corruption being noticed. Further details can be found in topic number 737-32582

- Call of Juarez: Intermittent flashing textures are no longer noticed when playing the game with CrossFire™ enabled on systems containing an ATI Radeon™ HD 38x0 series of product. Further details can be found in topic number 737-32579

- Call of Juarez: Setting the game level with Optimal Quality and high in-game settings no longer results in the game level being blank. Further details can be found in topic number 737-30591

- DaTang: Texture errors are no longer noticed when attempting to select a character or in the game map. Further details can be found in topic number 737-32575

- Ghost Recon Advanced Warfighter: Enabling CrossFire™ an attempting to run either application no longer results in the applications exiting to the Windows XP desktop. Further details can be found in topic number 737-32583

- STALKER: Shadows are now being rendered properly when CrossFire™ is enabled along with AA being enabled at 4x and Full Dynamic Lighting also being enabled. Further details can be found in topic number 737-31597

- TianXia2: Launching the game on a system containing an ATI Radeon™ HD 36x0/38x0 series of product no longer results in the Windows XP operating system rebooting. Further details can be found in topic number 737-32578

- World of Warcraft: Connecting an Apple 30" display device to a system containing an ATI Radeon™ HD 26x0 series of product and running Windows XP no longer results in poor performance and intermittent flashing display. Further details can be found in topic number 737-32576

- World of Warcraft: Playing the game in a windowed mode under Windows XP no longer results in the game failing to respond when attempting to go full screen. Further details can be found in topic number 737-32586

- World of Warcraft: Poor performance and flashing on screen are no longer noticed. Further details can be found in topic number 737-32584

 

Resolved Issues for the Windows XP Professional x64 Edition

- Doom3: Running an OpenGL application with CrossFire™ enabled and AA set to 16x no longer results in corruption being noticed when the display resolution is set to 2048x1536 or higher. Further details can be found in topic number 737-32591

- World in Conflict: Text corruption is no longer noticed when playing the game on a system running Windows XP Professional x64 Edition and containing an ATI Radeon™ HD 30 series of product. Further details can be found in topic number 737-31619

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ATI Catalyst 8.3 Analysis - XP & Vista

 

"Final Thoughts

 

This is a pretty good driver as far as performance increases go for Vista users. Crysis sees a very nice bump in performance and so does UT3. CINEBENCH also sees gains but the OpenGL increase isn’t carried over to our OpenGL based game Enemy Territory: Quake Wars.

 

The Windows XP driver on the other hand seems to be horrendous for X2 users with some severe power drops. We tried multiple X2 cards and tried the other Catalyst drivers and the dropped score in a few key benchmarks were consistent on the 8.3s.

 

There is also the added bonus of Crossfire X support now which we have had a brief look at with a pair of HD 3870 X2 cards recently.

 

On a whole, the Vista driver is very good but the XP variant is a bit of a letdown. It will be interesting to see what happens with the Catalyst 8.4s due next month.

 

Until then, it might be time to fire up Crysis and bump up a setting or two."

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