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CATALYST - 4.2


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Seems useless to me, but here it is - CATALYST - 4.2

 

RADEON™ display driver 7.98

 

Windows XP

Windows 2000

Windows Millennium Edition (ME)

 

Running Celestia under Windows XP with an ATI RADEON™ 8500 series or RADEON™ 9100 series installed no longer results in a slow down of the performance

Enabling extended desktop mode with the display set to 1600x1200 and running Inventor 8 no longer results in display corruption when loading a sample

Performance losses noticed in Wolfenstein: Enemy Territory with the previous CATALYST™ display driver have been resolved in this release of CATALYST™

Logging on as an Administrator under Windows XP and doing a fast user switch to limited user no longer results in display corruption when playing a DVD using WinDVD version 4 or 5

User defined colour setting are now retained when exiting a 3D game or application

The ATI Control Panel no longer fails to launch when attempting to enter the Advanced options of the primary display adapter after disabling extended desktop support

The Cancel button found in the ATI 3D tab is now working properly when switching between a user defined profile and the default setting

Enabling the CRT as the primary display and turning the TV off in the Display page no longer results in a general protection fault under Windows ME

The Anisotropic Filtering custom setting is now retained under Windows XP with an ATI RADEON™ 7200 installed

The D3D panel now retains the user defined AA/AF setting under Windows XP when a RADEON™ 8500 series is installed and the main setting is set to High Quality

Launching the game Tron 2.0 under Windows XP no longer results in the game failing to respond after the game introduction is loaded

Launching the game Line of Sight: Vietnam and setting the graphics option to 800x600 16bpp no longer results in the game failing to respond when selecting a new game

Running the game Armed and Dangerous under Windows XP with an ATI RADEON™ 9200 series installed no longer results in the display image appearing corrupted when selecting Storm the Base mission in the game

The game Half-Life is now displayed properly under Windows XP when the game resolution is set to either 320x240 or 400x300

Playing the game Serious Sam 2 under Windows XP with an ATI RADEON&tdrade; 9500/9800 series installed no longer results in the game failing to run when the game option is set to OpenGL

Playing the game Unreal Tournament 2003 under Windows XP with an ATI RADEON™ 9600 series installed no longer results in texture corruption being displayed on the flag surfaces in the DM-Tokara Forest

Selecting the Optimum Quality setting in D3D control panel no longer results in a frozen frame when launching the game HALO

Setting the resolution in the game SpyHunter to 1280x1024 along with having the Use Recommended Settings slider set to balanced in the ATI 3D tab no longer results in some background images being missing while the game is loading

Setting the display option to 640x480 or 800x600 in the game Splinter Cell no longer results in the game menu flickering

Returning to the main menu in the game Counter-Strike no longer results in the game's refresh rate reverting back to 60Hz when resuming game play

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