B.Ob. Posted March 12, 2006 Share Posted March 12, 2006 Physics Simulation on NVIDIA GPUs Scroll down a bit.... "Havok FX leverages state of the art software and hardware technology from NVIDIA to extend the capabilities of NVIDIA GPUs and SLI multi-GPU systems to include physics processing for massive real-time effects. In this presentation NVIDIA and Havok engineers will describe how Havok FX utilizes NVIDIA technology to simulate and render thousands of particles and rigid bodies in games. Live real-time demos will demonstrate the high performance available with current GPUs and provide a look into the future of physics processing on NVIDIA GPUs." Havok FX™: GPU-accelerated Physics for PC Games "This session introduces Havok’s latest innovation for game physics: Havok FX™ - enabling real-time processing of thousands of rigid-body objects on current and next generation GPUs. Havok’s general approach to GPU Effects Physics will be covered, as well as tool-chain requirements and trade-offs with game-critical, game-play physics processing on the CPU." Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.