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DirectX Next Early Preview

 

Definately worth the read. Here's a slice:

"Applications consuming inane amounts of memory might not achieve the most optimal frame rates, but they will at least work. Virtual address spaces need not be small, either – 3Dlabs' Wildcat VP uses virtual video memory and has a virtual address space of 16GB. Clearly, resources cease to be all that limited when you can consume 16GB of them."

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