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WoW: A Pandemic Lab?


PurSuiT

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World of Warcraft: A Pandemic Lab?

 

"Papers document the path of an unexpectedly virulent virtual disease called "Corrupted Blood," which swept through World of Warcraft's online characters starting in September 2005. (The game's administrators introduced the disease as a challenge for some high-level players; they didn't expect it to break out of the caves and into the virtual world's cities and towns.) The disease then ravaged the player population — despite administrators' efforts to quarantine the infected — and gave World of Warcraft its first virtual-world pandemic."

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