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Star Craft 2 out


irons

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Who's played it? Thoughts?

 

Everything is A+, except game play. It doesn't feel like there has been any improvements. SCV's still get stuck, units still have pathing problems. What is up with Protoss VoidRay? Had a pair take out a 4 anti-air towers by themselves. 5 Unit queue limit at a time on unupgraded building. Can't SHIT-CLick to fill queue. Units don't walk and fire at the same time?

 

Everything else: Awesome!

Edited by irons
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Who's played it? Thoughts?

 

Everything is A+, except game play. It doesn't feel like there has been any improvements. SCV's still get stuck, units still have pathing problems. What is up with Protoss VoidRay? Had a pair take out a 4 anti-air towers by themselves. 5 Unit queue limit at a time on unupgraded building. Can't SHIT-CLick to fill queue. Units don't walk and fire at the same time?

 

Everything else: Awesome!

 

 

I wouldn't stress on these issues too much, the game just got out, people are probably screaming about this in the Forums that Blizzard tracks, so a patch will most likely be on the way soon to address these issues that they didn't catch themselves & needed the public to find out for them. Otherwise, I've heard very positive feedback about this game as well. I'm looking forward to playing it one of these days.

 

-- Nem

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