B.Ob. Posted March 22, 2008 Report Share Posted March 22, 2008 Neverwinter Nights 2 Patch 1.12 Released! Some of the change list: Multiplayer - Attempting to split an item stack that is no longer in the character's inventory will not crash the game. - On servers with Enforce Legal Characters turned on, characters that have swapped spells will no longer be considered invalid. - The Player List on the Neverwinter Eye menu is now accessible via the P key and can be remapped to other keys. - Bigby's Grasping Hand and Bigby's Crushing Hand spells will no longer crash the dedicated server. - The Dedicated Server Creator (to be released separate from the patch) will now properly prompt the user to include Mask of The Betrayer files. - Fixed an issue where the dedicated server would crash when hosting an MoTB game. - Transition Crashes: A new 'Shortcut Transitions=1' optional INI setting has been added for the dedicated server. The INI entry should go in nwn2player.ini under [server Options]. If added and set to true, a portion of the transition code will be bypassed. This will help with some of the timeouts people have run into, but will not resolve all issues. Further refinement of feedback will be gathered via the following Multiplayer fix (below). - Transition Crashes: Log files are being expanded to include additional information to help in narrowing down the issues related to multiplayer transition crashes. The log file, located in the root of the game install directory (with the name nwn2main - no extension) will regenerate each time the game crashes. - The Low-Light/Darkvision aura around the DM will no longer be visible to players in a Multiplayer game. Quote Link to comment Share on other sites More sharing options...
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