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TF2 Wednesday Night?


PurSuiT

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Don't forget to obtain the TF2 updates:

 

Source Engine

 

* Improved particle performance on multi-core machines

* Added FOV slider to Options | Video | Advanced for all games (moved there from TF2’s multiplayer options)

* Fixed surround sound initialization problems with new speaker modes defined in Vista

 

Team Fortress 2

 

* Added Goldrush

* Added Character Info and Loadout to the main menu

* Added 39 Medic achievements

* Added unique Medic items:

o The Blutsaugher, The Kritzkrieg, and The Ubersaw

* Added new attack animations to most melee weapons

* Added new speech for the Heavy and Demoman

* Added Stopwatch mode to Tournament mode

o Automatically used on Attack/Defense maps

* Teleporter effect no longer shows up on invisible or disguised Spies

* Spies disguised as their own team can now capture control points

* Increased force taken by pipebombs by bullets and explosions

* Target ID hud is now colored red or blue to match the spectator target

* Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts

* Fixed exploit where clients could start benchmark mode on servers

* Fixed drowning exploit that allowed players to regenerate health

* Fixed reload exploit that allowed plays to fire instantly after switching weapons

* Fixed flamethrower bug where a player flush against a wall couldn't be lit on fire from the front

* Fixed invulnerability overlay not drawing if the invuln player was previously on fire

* Fixed "times used" entry in teleporters maxing out at 32

* Fixed rare client crash on level change during control point capturing

* Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements

* For mapmakers:

o Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken

o Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable

o Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules

o Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint

* Granary

o Added setup time logic, and gates to the middle

o Fixed an overlay alignment bug on one of blue's gate signs

o Minor lighting fixes in red/blue spawns

* 2Fort

o Added medium ammo and health to basement hallways

o Added small ammo and health to top of spiral

o Fixed a clip brush exploit outside blue sniper deck

o Fixed number "2" overlay on front of red base not being assigned to the brush face

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April 29, 2008 - Team Fortress 2: Gold Rush Update Available Now

The Team Fortress 2: Gold Rush Update is now available, free to owners of Team Fortress 2 via Steam. The Gold Rush Update introduces the new Gold Rush map and Payload gameplay style, the first set of unlockable weapons, and a new set of achievements for the Medic.

 

In other TF2 news, a worldwide Team Fortress 2 Free Weekend will begin Friday at noon PDT, and will include access to the new content released today in the TF2: Gold Rush Update. Using the functionality made available through Steam and Steamworks, all of the files needed to join the Free Weekend are available for pre-loading now.

 

The Free Weekend is open to players around the world, and there is no obligation to purchase to participate; all that is needed is a Steam account to join.

 

To start pre-loading everything you need to play on Friday and learn more about Team Fortress 2, please visit www.steamgames.com/goldrush

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Family Practice

ÜberCharge ten of your Steam Community Friends.

 

Autopsy Report

Provide an enemy with a freezecam shot of you taunting above their ragdoll.

 

Every server I went on last night was 90% medics

 

307opz4.jpg

 

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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

 

Team Fortress 2 Client

 

* Removed TF2 achievement console commands

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