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Alan Wake - X06 Impressions

 

"The use of light and dark in the game is one of the few thing that the team at Remedy have been keen to push in the past, and it was capably demonstrated during the X06 demonstration. Beginning the demo with an opening cinematic sequence of Wake's writing and 'hand-drawn' images of Bright Falls, accompanied by a haunting string-based soundtrack, the gameworld opened with Alan Wake standing on top of a mountain range just outside Bright Falls. After demonstrating the astounding scenery that looks as though it's lept from vacation postcards of rural Washington State, Remedy's Creative Director, Petri Järvilehto, went on to show off the impressive range of weather effects and day/night cycle that will be used to generate the atmospheres of the game."

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