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Company of Heroes


Dragon

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Short coming:

 

1) Standing secondary orders.

2) Defensive ring. Persue fleeing enemy to a point.

3) MINIMUM cannon/tank/artillary range. 88's shouldn't be able to lob a shell at a higher elevation, behind a building, and only 15 yards away. They should also not be able to kill something that is sitting under the barrel. Let alone not damage it's self or take damage when the vehicle blows up.

4) RTS standard. AI 100% board view and unexplored path finding.

5) German's seem to be able to tech faster.

6) German command tree is something like 50% bigger.

 

I'll have more when I get more play time.

 

I understand that this game is supposed historically accurate, but still. It's still a game.

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