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EAW v1.04 patch


B.Ob.

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EAW v1.04 update

 

This update addresses the following:

 

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New Content

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* Players can now play on maps made with the STAR WARS: EMPIRE AT WAR editor. NOTE: The Editor is available through a separate download.

* Support added for auto-downloading of custom maps. Players who need to download a custom map in order to play in a particular game will automatically download that map when joining the game.

 

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General Bug Fixes

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* Corrected several issues related to spaces being used in player names

* Corrected issue for player’s getting kicked from a game due to the game host clicking on their name

* Corrected an issue for missing Japanese characters in the disconnect screen

 

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General Balancing Changes

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* Reduced the accuracy of corvettes (both Empire and Rebel) vs. fighters/bombers by 15%

* Reduced Corellian Corvette shield health by 10%

* Increased shield strength of Corellian Gunship by 15%

* Reduced Corellian Gunship hit points by 15%

* Corvette class ships (both Empire and Rebel) now do slightly less damage to mining facilities

* Accuser tractor beam now holds Corvettes and Frigates in place

* Imperial Star Destroyer tractor beam now reduces frigate and corvette speed by 85%

* Adjusted Empire space station shield generator hit points to be balanced properly with the Rebel space station shield generator hit points at all tech levels.

* Increased shield generator hit points on Rebel and Empire level 4-5 stations by 100 points

* AT-AT’s now do 15% damage to T4B’s

* SPMA-T’s now do 15% more damage to T2-B tanks, T4-B Tanks, turrets and structures

* Reduced T4-B rocket damage by 25%

 

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Space Tactical Changes

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* Rebellion now starts with 2 X-wing squads instead of 3

* Imperial Star Destroyer’s price has been reduced to 5000 credits, down from 5200 credits

* Accuser’s price has been reduced to 5800 credits, down from 6200 credits

* Nebulon B Frigates now do 20% less damage to mining asteroids and space defense satellites

* Redesigned mining asteroid layout on Bothan Frenzy map

* Resized Battle over Geonosis map

* Acclamator’s price has been increased to 2350 credits, up from 2200 credits

* Acclamator build speed increased from 15 to 18 seconds

* Corellian Corvette and Tartan Cruiser damage reduced vs. mining facilities by 15%

* Fixed Rebel starting unit spawn issue on map “Alderaan Defense”

* Corrected an issue where capital ships would be invisible during space combat

 

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Land Tactical Changes

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* Corrected an issue with Turrets shooting at the ground on the Corellian Countdown map

* Heavy Reflective armor (level 1) upgrade is now available at Tech level 2

* Level 1 Rebel Combat Armor price has been increased to 700 credits, up from 450 credits

* Level 2 Rebel Combat Armor price has been increased to 875 credits, up from 675 credits

* Level 1 Rebel T4B Firepower upgrade price has been increased to 1000 credits, up from 700 credits

* Level 1 Rebel T4-B Firepower upgrade build speed increased from 20 to 25 seconds

* Level 2 Rebel T4-B Firepower upgrade build speed increased from 25 to 35 seconds

* Level 2 Rebel T4-B Firepower upgrade price increased from 1100 to 1450 credits

 

File: EAWUpdate1_4.exe - (LucasArts FTP Site)

Domestic and International version: Download Now!

 

NOTE: this update includes all previous updates for Empire at War

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